Unleash the Fur: Ultimate Golden Retriever in 3D

8-Week Live Masterclass in Photoreal Character Creation

Ready to master the most challenging element of 3D artistry—realistic fur and photoreal detailing? This intensive 8-week live masterclass will take you through the complete production pipeline for creating a stunning, cinematic-quality Golden Retriever from scratch to final render.

Taught by an industry professional, you will not only learn the tools but the real-world production techniques used in film and games to achieve the highest level of detail and realism.

Week Focus

Key Software & Deliverables

I. Foundations & ModelingBlocking out the canine form with accurate anatomy in Maya. Setting up clean topology for rigging and deformation.
II. Sculpting & DetailingDiving into ZBrush for high-frequency skin details, muscle definition, and fine-tuning the expression of your Golden Retriever.
III. UVs & TexturingMastering seamless UV unwrapping and utilizing professional texturing tools to create lifelike skin, nose, and paw textures.
IV. Lighting & ShadingSetting up a professional Arnold studio lighting rig. Building complex shaders (Standard Surface) to achieve wetness, reflectivity, and subsurface scattering.
V. Hair & Fur Grooming IIntroduction to XGen in Maya. Establishing the primary fur flow, density, and clumping for the main body coat.
VI. Hair & Fur Grooming IIAdvanced grooming techniques for challenging areas: the face, mane, and tail. Fine-tuning the look for realistic randomness and volume.
VII. Posing & Final RendersWorking with simple rigging/posing tools. Setting up multiple camera angles and finalizing your Arnold render settings for maximum quality and minimal noise.
VIII. Post-Production & PortfolioCompositing your final render passes in an image editor. Critique and review session to polish your work for a professional portfolio piece.

Software Used:

  • Maya (Modeling, UVs, XGen, Animation/Posing)

  • ZBrush (High-Detail Sculpting)

  • Arnold Renderer (Lighting & Rendering)

  • Other supporting tools for texturing may be introduced.

Who Is This Course For?

This masterclass is designed for Intermediate to Advanced 3D artists who have a basic understanding of Maya and want to specialize in high-detail character creation, photoreal fur, and master the production workflow for cinematic results.

Item

Detail

TitleThe Wild Render: Advanced Wolf Modeling and Grooming
Format8-Week Live Online Masterclass (Interactive sessions with Q&A)
SoftwareMaya, ZBrush, Arnold Renderer (XGen/nHair)
Duration8 consecutive weeks, $[\text{Number of hours per week}]$ live instruction
Start Date$[\text{Date of first session}]$
Pricing$[\text{Insert Pricing Here}]$

Frequently Asked Questions (FAQ's)

The course utilises the following software: Maya, Arnold Renderer, Xgen, ZBrush, Mari, Marvelous Designer, Photoshop and Da Vinci Resolve.

This course is not designed for beginners. It assumes a certain level of knowledge in 3D character creation and familiarity with the software used. I'd suggest starting with the basics first and then using this course to further enhance your skills.

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